I've always wondered how relationships can develop in the face of constant tension and hidden agendas, like in Student Days. When I first started playing, I thought seduction would be a simple part of the game, but it turns out that espionage and ulterior motives add depth. The decision to return to my hometown and run into former friends and lovers made the story so compelling that I tested how much manipulation could be taken. Interestingly, the website
https://incestgames.net/student-days-version-0-1a/, where I found the game, has many similar projects that allow you to explore this topic from different angles. This has increased my interest in games like this, and I now understand more about balancing morality and passion.