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Ludwighench
#1 Posted : Saturday, August 31, 2024 3:07:23 AM(UTC)
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On PS5, however, certain players have encountered issues with Elden Ring's save system, the majority of them occur in the event that the console is shut down while you're playing or in the event that you've been in "rest mode." Although the PS5 doesn't have an option similar to Xbox's "Quick Resume"--which allows you to keep a handful of games suspended--it does allow you to suspend the game at any moment by placing the console in rest mode. When you're ready to play again, you can take the console from rest mode and immediately jump back into the game skipping the time needed to boot cold. But in some cases, for Elden Ring players, the autosave does not kick in.

In an article on their blog published on its blog, the producer Bandai Namco addressed the problem by writing "We know the source of the issue and are making a patch to fix it. However, until the patch is released you must backup your Elden Ring game, by exiting the game frequently." You are able to do this by pressing"quit" and then the "quit game" option from Elden Ring's menu in the game. This blog also discussed issues with Elden Ring's performance on PC, including framerate hiccups as well as a high-sensitivity mouse and states that there's a patch coming for these issues as well.

Mind you, the blog post does not provide a detailed explanation of the "cause" for the save problems with data on PS5 nor do they provide dates for when a fix is expected to be released. The representatives of Bandai Namco did not respond to a request for comments at the time of publication.

Elden Ring is not the first PS5 game to launch with issues with the console's rest mode. Last spring, Housemarque's Returnal was a constantly challenging game about the talents in the band Blue ?yster Cult was released without a option to stop a run. If you needed to end a run--which could easily last hours and be interrupted by something else there was only one option available, direct from the developers: Put the console into sleep mode.

It sounds simple enough It's not hard, is it? However, when Housemarque introduced an update that was released overnight shortly after the launch of Returnal, some players --some of whom were at the peak of incredible performances that they would have absolutely won thank you very, very much--who'd kept Returnal in rest mode, according to the instructions, awoke to find their data gone. In October, as part of Returnal's flashy 2.0 release, Housemarque added a formal "suspend game" option.

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